war at sea [Updated April 2005]

WAS  5 prizes Experienced Swiss Elim Continuous 
 9, 11, 13, 15, 17   Round 2  19 Semi   Round 3  21 Final  

  Lampeter    Ballroom Foyer, Table 4

Bruce Monnin, OH

2004 Champion

2nd: Tim Hitchings, DE

3rd: Ray Freeman, CA

4th: Vince Meconi, DE

5th: Jon Lockwood, CO

6th: Glenn McMaster, ONT
Event History
1991    Bruce Monnin    20
1992    Tom Scarborough    23
1993    Bruce Monnin    28
1994    Phil Rennert    18
1995    Ray Freeman    33
1996    Steve Packwood    27
1997    Tim Hitchings    33
1998    Mike Kaye    32
1999    Ray Freeman    45
2000    Pat Richardson    42
2001    David Finberg    43
2002    Andy Gardner    51
2003    Ray Freeman    47
2004     Bruce Monnin    51

AREA Ratings

GM: Vince Meconi

GM of the Year 2000

Three Top Six GM Nominations

Dice At Sea

War at Sea is conducted using a Swiss-Elimination format. There are five two-hour preliminary rounds. The first round is seeded by AREA ratings. After the first round, players play others with identical won-lost records. For example, if after three rounds you have won two and lost one, you will play another player with a 2-1 record. Players may drop in and out of preliminary rounds at any time, playing any one round, some rounds, or every round. Of course, players who do so, have a smaller chance of advancing to the semi-finals.

Players bid to choose sides. A win by two POC or more is worth ten points, a win by one POC is worth eight points, a draw is worth five points, and a loss by one POC scores two points. After five rounds, the top four finishers advance to single-elimination semifinals and finals.

Chess clocks are used.

Whether you are a beginner or a veteran, you will find competition at your level, because after the first round you will always be playing someone with a similar record. Competition is very tight as evidenced by the fact that we have had seven different champs in the last eight years.

Bids and play balance: More than a quarter of a century after the game's release, there seems to be a consensus emerging as to the value of bids. In contrast to the early years when the Axis dominated, more Allied players gave the Axis a POC handicap for their choice of sides than vice versa. 58 players bid for the Allies and only one for the Axis. In 32 games there was no bid.
The bids have brought about near perfect play balance, with the Allies winning 45 games last year and the Axis 45 as well. The bidding changed two Allied wins to Axis wins, and four ties to Axis wins. Most bids were for 1 or 1.5 POC, but bids have run as high as 2.5 POC for the Allies (and of course there are still bids for the Axis).

The official War At Sea FAQ and Errata in effect for this event can be found at: http://www.markevich.com/was/rules99.html.

For the best of War At Sea strategy, discussions, Email play, etc visit: http://www.markevich.com/was/index.html.

 GM      Vince Meconi [7th Year]   105 Churchill Ln, Wilmington, DE 19808-4355 
    vmeconi@aol.com  NA

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