princes of florence [Updated April 2005]

POF   4 prizes Beginners Mult Ent Sing Elim Scheduled 
       Demo 10   Rnd1 Heat1 11   
  Rnd1 Heat2 13   Rnd1 Heat3  9   Round 2 19 Semi  
 Round 3 Final 17

   Ballroom B    Demo Ballroom Foyer, Table 1

Eugene Lin, WA

2004 Champion

2nd: David Platnick, VA

3rd: Douglas Kauffman, MD

4th: Holliday Jones, MD

5th: Nathaniel Hoam, OH

6th: Legend Dan Hoffman, MD
Event History
2001    Arthur Field     65
2002    Arthur Field     94
2003    Eric Brosius     88
2004     Eugene Lin     77

AREA Ratings

GM: Eric Brosius, MA

One of the best Euros

Princes of Florence is one of the top-rated Euros; rated 3rd out of 2369 games on, and 4th out of 4702 on Aaron Fuegi's list (

Tournament Format

This year's tournament will feature three preliminary heats, followed by the semi-final and final rounds. I've scheduled many of the rounds earlier in the day to avoid the evening Euro game rush hour. You may play in any number of heats. Playing in additional games will not hurt your chances of advancing to the semi-finals. We will play as many 5-player games as we can, though we will probably have to play some 4-player games. If possible, the semi-finals and finals will feature 5-player games, with 25 players advancing from the heats to single elimination play in the semi-finals and five to the finals. If fewer than 25 players appear for the semi-finals, as was the case last year, I'll adjust as necessary.

Tiebreakers for advancement to the semi-finals will be:

1. Total number of wins
2. Total number of 2nd place finishes
3. Total number of 3rd place finishes in 5-player games
4. Best single relativity (your score in a game divided by the score of your highest opponent in that game)
5. Second best single relativity
6. Third best single relativity
7. Best result in Heat 1 (among 1, 2 and 3 above)
8. Best result in Heat 2 (among 1, 2 and 3 above)
9. At random

The order of finish is determined first by prestige points and then by florins. If there is a tie on prestige points and florins, then the tied player with the lowest numbered Profession card on display at the end of the game will be awarded the higher position.

A list of qualifiers plus alternates will be posted at the kiosk after the conclusion of the last heat. Check your standings at the kiosk in the Corridor B hallway. The top 25 present when the semi-finals start will advance. Note that, depending on the results of the heat, you could advance without a win; alternatively, you could fail to advance even though you have a win. In 2004, anyone who won a game qualified to advance, and several strong second-place finishers qualified as well.

The five semi-final winners will advance to the final. If one or more winners is unavailable for the final, the runner-up(s) with the best relativity will advance, with ties broken based on who placed highest during the heats based on criteria 1-9 above.

Rule Changes

We will make the following rules changes. All other rules will be as printed in the Rio Grande English edition.

1. In all games, money will be public. Florin pieces must be kept in full view. Players are entitled to know how much money other players have at any time.

2. Starting players will be chosen randomly for the heats, but we will bid for seating position in the semi-finals and finals. Many players believe some positions have a significant advantage, so we will offset the inequity by letting players bid florins to obtain preferred positions. The bid cost offsets the benefit of the position. The GM will supply a chart for each game listing the five positions, with boxes for 0, 100, 200, 300 florins beside each position. The initial bidder will be chosen randomly. Going around the table in order, each player whose marker is not on the chart must place it in any empty box, as long as the bid is higher than any previous bid for that position. If your bid for a position is topped, you take the marker back and use it to bid again later. If your marker is already on the chart when it is your turn to bid, you must pass. Bidding ends when all markers are on the chart, and players rearrange their seats in accordance with the final bids. You must pay the amount of your final bid to the bank out of your starting cash before the game begins. You may bid 0 florins, but you may have to accept a less popular position as a result.

Rule Clarifications

1. During the Auction phase, all initial bids must be exactly 200 florins, and all raises must be exactly 100 florins. No jump bids are allowed.

2. You may bid more florins during the Auction phase than you have if you have enough points on the Prestige Point track to make up the difference. You spend Prestige Points at the rate of one per 100 florins only if you win the bid.

3. You may use a Recruiting card to recruit either immediately after purchase in the Auction phase or during your turn in the Action phase. You may not recruit at any other time.

4. Profession cards are numbered in the top corners for reference. These numbers do not contribute to the Work Value. They have no effect on the game except as a third tiebreaker (see above.)

5. You may not build the same building type twice (e.g., you may not build two Towers in your principality.)

6. As a matter of "game etiquette" you may continue the game while another player selects a Prestige, Profession, or Bonus card, except in the final round where knowledge of your actions could significantly assist the player's choice. You may also wait until the card is selected before you continue.

7. It is easy to forget to pay for an item or to score Prestige Points for purchases, so players at each table should carefully monitor each other to assure that all payments are made and all Prestige Points are credited. If possible, a non-playing banker/scorekeeper will be used for the final.

 GM      Eric Brosius  [2nd Year]   NA   NA

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