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Tin Goose (T_G) Links Email GM   Last updated May 26, 2018
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule  GM: Bill Herbst (1st Year)
Round Day Start Time Duration Location
Demo 1 Tu 16 1 Exhibit Annex Table 2
Heat 1/2 Tu 21 3 Wintergreen
Heat 2/2 We 17 3 Seasons
Semifinal Th 17 3 Seasons
Final Th 20 3 Laurel
2018 Tournament Format HMWG

Tin Goose is a game in which players compete to build an airline business at the dawn of commercial aviation.

Players seek to buy planes, build networks and manage disruptive events more efficiently than their competition.

The WBC tournament for Tin Goose offers two heats for players looking to qualify for the semifinal and final rounds. We will attempt to sort the players randomly into four player games in each of the heats (although the GM reserves the right to have other player counts as necessary). The heats, semifinals and final are all scheduled for three hour time slots which should offer enough time for all to finish comfortably. Reminders will be given by the GM for games that seem to be in danger of exceeding the time limit and games will be adjudicated if they are obviously going to exceed the time limit. (We will do everything in our power to avoid adjudication) . The main goal of the GM is to run a fun and competitive tournament. If you witness any unsportsmanlike behavior, please alert the GM immediately and he will make every effort to resolve the issue.

16 players will advance to the semifinal round. The criteria for advancement to the semifinals will be as follows:
  1. Most wins
  2. If there is a tie for players with the same number of heat wins. The tiebreaker will be the player with whose score exceeds the second place score by the greatest percentage in their best heat (i.e. the player whose score divided by the score of his closest competitor yields the highest quotient).
  3. The second place finishers with the highest percentage of the winner's score in their best heat.
  4. The other non-winners with the highest percentage of the winner's score in their best heat.

The final will follow immediately after the semifinal round with the top four players competing.

Designer Matt Calkins will offer a demo of the game. He will also be on hand throughout the tournament for assistance and has once again generously offered to provide prizes to the top players.