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Last updated May 25, 2018 |
| You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present. |
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| Round |
Day |
Start Time |
Duration |
Location |
| Demo 1/4 |
Mo |
13 |
1 |
Exhibit Annex Table 1 |
| Demo 2/4 |
Tu |
18 |
1 |
Exhibit Annex Table 3 |
| Demo 3/4 |
Th |
15 |
1 |
Exhibit Annex Table 1 |
| Demo 4/4 |
Sa |
11 |
1 |
Exhibit Annex Table 1 |
| Heat 1/4 |
We |
15 |
1 |
Seasons |
| Heat 2/4 |
Th |
9 |
1 |
Seasons |
| Heat 3/4 |
Fr |
11 |
1 |
Seasons |
| Heat 4/4 |
Sa |
12 |
1 |
Seasons |
| Quarterfinal |
Sa |
15 |
1 |
Seasons |
| Semifinal |
Sa |
16 |
1 |
Seasons |
| Final |
Sa |
17 |
1 |
Seasons |
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   HSW |
The Dice Game takes all the major thematic elements of Ra and uses them very creatively in a dice game. Pharaohs, The Nile, Civilizations, and Monuments as well as the occasional catastrophe are all here.
Remember Ra! ... Now Reiner has added dice to the game and in such a great way. Players still try to score by collecting Pharaohs, Niles and floods, monuments and civilizations, but this time they roll dice and choose which to keep and which to reroll. True to the original game, players must watch out for disasters and each of the three rounds ends when Ra appears a set number of times, so players need to watch Ra and decide when the round may end and when they have more time. After three rounds, the player with the most points is the winner!
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