can't stop [Updated October 2006]  

2006 WBC Report  

 2007 Status: pending 2007 GM commitment

David Burkey, PA

2006 Champion

Offsite links:

 

Event History
2006    David Burkey     104

 Laurels

Rank  Name              From  Last  Total
  1.  Burkey, David      PA    06     20
  2.  Jay Fox            NJ    06     12
  3.  Legend Dan Hoffman MD    06      8
  4.  Steve Cameron      PA    06      6
  5.  Matthew Amitrano   VA    06      4
  6.  David Fritsch      VA    06      2

2006 Laurelists

Jay Fox, NJ
2nd

Legend Dan Hoffman, MD
3rd

Steve Cameron, PA
4th

Matthew Amitrano, VA
5th

David Fritsch, VA
6th


 With four players per game, Can't Stop was much faster than Greed which used a maximum of four games/tables.

 In all, 17 copies of the out-of-print game were brought to service the 100-player field. More copies will be needed to avoid delays.

Greed by another name ...

There is hardly a CABS meeting that goes by, where you can't find a filler game of Can't Stop being played.  With the demise of Greed as the Wednesday late night game, there was a void in the schedule.  Thanks to the generousity of a Sponsor,  Can't Stop seems to have filled that void with a game that is actually quite similar in theme and scope.
 
Our expectations were not too high for a long out of print Parker Brothers game.  But thanks to the CABS library and a few yard sales, we had six copies of the game on hand for the tournament.  With that in mind, we were hoping to get 24 players.
 
As Wednesday night came around, I found myself with nothing to do at 10 p.m.  So around 10:20, I decided to get set up early and see if anyone would be around to chat with.  As I arrived to get the kiosk, assistant GM and fellow Cabbie, Bud Sauer had the same idea as I.  We both headed toward the ballroom with the kiosk and ended up having several people follow us.  By the time we set up at 10:30. we had eight players signed up.  There were actually a few people playing Can't Stop already in the ballroom.  By 10:40 we had over 30 players and counting.  Now we were beginning to suspect we could have a bigger turnout than planned.
 
Surprisingly, more and more players appeared and many had copies of the game.  One player even had a homemade copy.  This inspired us for next year and we'll have a few of those as well.  Finally, we ended up with over 100 players and we were ready to go.
 
We went with the "Slapshot" seating method and in no time, the players were off and rolling dice.  Most of the games were finished in about 20 minutes.  There were a few tables who were playing very cautiously, stopping after one or two rolls.  They didn't realize it's called Can't Stop for a reason.  As they were taking much longer than most, we had to nudge them along.  But overall, the tournament moved along briskly.
 
The semi's produced Dave Burkey, Jay Fox, Legend Dan Hoffman and Steve Cameron as the four finalists.  Steve closed out one of the hardest numbers right away and immediately became the favorite.  Alas, the 12's were the only column Steve would close for the rest of the game.  Jay closed out the 7's and the 6's fairly quickly, but then became ultra-conservative.  He left the door open for the others.  While Legend Dan could not get much going, Dave took some risks and was able to close out three numbers before Jay could finish him off.   The lesson here is, the name of the game is Can't Stop.  When you get in the lead, don't stop!
 
Everyone seemed to have a good time as was evidenced by the loud cheers and laughter throughout the event. With the huge turnout, Can't Stop will definately return next year as a Century event.  Thanks to all who participated and especially those who brought games

 GM      Ellen Hoam (1st Year)  NA  
    NA   NA

2006 Preview Page | View the Icon Key | Return to main BPA page