louis xiv [Updated October 2005]  

2005 WBC Report  

 2006 Status: pending 2006 GM commitment

Evan Tannheimer, MA

2005 Champion

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Event History
2005    Evan Tannheimer     66


Rank  Name              From  Last  Total
  1.  Evan Tannheimer    MA    05     30
  2.  Richard Meyer      MA    05     18
  3.  Tom Browne         PA    05     12
  4.  Steven Caler       OH    05      9
  5.  Bob Heinzmann      FL    05      6
  6.  Stan Hilinski      MD    05      3

2005 Laurelists

Richard Meyer, MA

Tom Browne, PA

Steven Caler, OH

Bob Heinzmann, FL

Stan Hilinski, MD

The Hottest New Trial Event

Perhaps it was a favorable late-night time slot, perhaps it was the "intriguing" nature of this new Alea/Rio Grande game, but for whatever reason Louis XIV proved to be one of the more popular Trial events at the 2005 WBC, drawing a total of 66 players, who squared off in 10 and 11 tables of four, respectively, in heats on the first two nights. A number of players took advantage of the event's Class C "coached" status to learn the game during play, and as it turned out, five of the 21 preliminary round games were won by "coached" players who were taking the game out for a test drive.

Bob Heinzmann and Rich Meyer paced the 16 semifinal qualifiers with wins in both heats. This meant there were 19 different winners, and the three players who lost the first heat but won the second topped the alternate list. When two of the qualified players did not appear, it meant that the top two alternates (Mike Kaltman and Steven Caler) were into the semis, both having a second place in the first heat to go with a win in the second. The unlucky third alternate who was left out was Greg Thatcher, one of the "coached" players who lost in the first heat but returned the second night to register a win.

Highest score in the preliminaries was 58 (turned in by Arthur Field). Two players (Tom Dunning and Robert Cranshaw) were able to complete the most missions (nine) but only Robert went on to win his game; Tom actually finished second (with 53 points) in the game won by Arthur. The high shield VP count in any one game was 25 by Greg Thatcher in Greg's first round game where Greg unfortunately completed only three missions and fell short on the final score. One game actually saw the supply of shields exhausted, something that was apparently not contemplated by the game designer as we could find nothing in the rules to address it. We ruled that each imaginary shield was worth an additional VP, a la Puerto Rico when the shipping VPs are exhausted.

The largest margin of victory in any one game was 15, turned in by Brendan Tracey in one of the coached games. One game went to the most influence marker tiebreaker, with Eric Brosius edging Mike Kaltman, our first alternate. The closest game from top to bottom was a 43-40-40-40 affair, where Joe Nemet advanced in a "coached" game wherein one of his victims was Caesar himself, James Pei. Finally, credit needs to be given to David Buchholz, one of the "coached" players, who nosed out his "coach," assistant GM Jason Wagner, by one point. Other winners of coached games were Eric Freeman and Patrick Shea.

The four semifinal games were all very competitive. In one game, Steve Caler used a high shield count to overcome his main rivals, Eric Brosius and Nick Anner, each of whom had completed more missions. In another semifinal, Mike Fitzgerald collected the maximum number of mission chips to complete four (!) of his tournament-high nine missions in one turn. But, it was not enough, as Evan Tannheimer used a higher shield count to win the game by four points, and Mike even lost out on a tiebreak for second to Stan Hilinski. Rich Meyer claimed his third straight win with shield count making the difference in a three-way battle with Mike Kaltman and Eric Freeman. The closest semifinal game was won by Tom Browne, with a score of 49 to 48 for Bob Heinzmann and Patrick Shea (Bob nosed out Patrick for second on the tiebreak). Bob, therefore, was a deserving fifth place winner (with wins in both heats and a narrow loss in the semis) and Stan Hilinski (as the next closest second place finisher in the semis) took sixth place laurels.

In the Final, Evan Tannheimer in the #1 seat took an early lead, completing two missions (including a very valuable Hard mission) on Turn 1. Steve Caler in the #2 position had trouble getting all his influence markers in play, had some poor luck in his mission cards, and never seemed to get on track, finishing far back in fourth. Rich Meyer and Tom Browne battled the whole way in an effort to catch Evan. Tom was able to find a way to get all 16 influence markers in his personal supply while going last in the final turn. Rich and Tom managed to match Evan's total of seven missions. But once the shields were counted and the bonus shields were awarded, Evan was the winner with 55 VPs to Rich's 52 and Tom's 50.

Stats from the 26 tournament games (all 4-player games) showed that the best-to-worst seats in terms of number of wins and points per game were #2, followed by #1, then #4 and finally, #3. The #2 seat won nine games, three times that of the worst (#3) seat, with a 3 1/2 point higher scoring average. The average number of missions completed was 6.3, with seven (42 times) and six missions (25 times) being the most common. The average number of shield VPs per game was 12.4.

The GM wishes to acknowledge the vital assistance offered by the following individuals who served as undocumented assistant GMs: Jason Wagner, Brian Stallings, Denise Stallings and Steve Lollis.

 GM      John Weber [1st Year]   NA
   NA   NA

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