storm over arnhem [Updated October 2000]

SOA     
  10  14 18
   
  13-16  17-20

   Valley   

Ed Kraska, MD

2000Champion

2nd: Tom Drueding, TX

3rd: Henry Jones, PA

4th: Matt Fagan, NJ

5th: Ron Fedin, PA

6th: Bobby Clinton, CA
Event History
1991    None      ­
1992    James Fuqua      15
1993    Steve Koleszar      19
1994    Steve Koleszar      14
1995    John Ellsworth      19
1996    Steve Koleszar      16
1997    Steve Koleszar      19
1998    David Wong      17
1999    David Wong     16
2000    Ed Kraska     13
AREA Ratings
1    David Wong      1641
2    Thomas Drueding      1598
3    John Ellsworth      1594
4    Ron Fedin      1537
5    Robert Kondracki      1535
6    Mathew Fagan      1533
7    Steve Koleszar      1502
8    Nicholas Markevich      1500
9    Luke Warren      1498
10    Bryan Eshleman      1469

A Win too Far? ....

The Storm Over Arnhem tournament format allowed for an initial three round swiss-elimination to get to a final four. In the initial swiss-rounds decisive victories were counted higher than marginal victories, but the systems of counting decisive victories and marginal victories differently made little difference in determining the final four, of Henry Jones, Tom
Drueding, Matt Fagan and Ed Kraska. Our two time champion David Wong was in Kosovo this year playing real wargames, but we expect him back again in WBC 2001. The final game involved Ed Kraska and Tom Drueding. Both players had been to the finals several times before without taking first; this game would result in one of them breaking through. Tom bid minus 2 and took the British for the first time in the tournament; while Ed took the Germans, which he had been playing for all his victories this year.

Sixteen games were played iwith an average winning bid of ñ0.06 for the British side (last year the average was ñ0.2). Of the sixteen games, twelve (75%) were German victories (last year 70% of the victories were British). The sides continue to appear to be very well balanced.

For the final, Tom opened up the game by moving units into Areas 28 and 26 and then followed up by moving units into Zone D, blocking the Training division units from shifting left around the city on turn one. Ed responded by redirecting the Training division straight at the right side toward Area 11 and Area 16. On Turn 2, Ed pushed on Area 11 and was almost able to completely clear and capture the early areas in close combat. As Ed continued to push the German attacks, the British took very heavy causalities in Turn 3. Although Tom's British held the perimeter areas through Turn 3, the large number of British causalities left a very fragile defense. Turns 4 and 5 the British gave up ground slowly while trying to save units, but Tom did manage to prevent the Germans from getting any Victory Point areas. Ed continued to cause the British casualties, leaving few units for final defense, but if the British could keep the Germans from getting any Victory Points until the final turns it wouldn't matter how many British units were left in the end. On Turn 6 the Germans opened their first crack at the VP areas taking Areas 22 and17. The Germans now had two turns to get the remaining 17 VPs. The Germans opened by setting fires to help clear the areas. Positioning moves and good British luck left Ed's Germans in possession of only eight VPs by the end of Turn 7 that would require he get all the VP areas on the final turn. Turn 8 boiled down to an all out effort to take Area 8 -- the
final British holdout. Several preliminary fire-group attacks failed to budge any British but the Artillery was called into action and broke the defense enough to leave the game up to close combat. Ed took the Area and the game with the use of the Advantage chit on the last roll in close combat.

 GM      Tom Drueding  [2nd Year]   116 Scenic Drive, Highland Village, TX 75077
    drueding@mindspring.com   NA

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