euphrat & tigris [Updated April 2009]

E&T    HSW  
    11     
   17     20    22         9  

   Vista D   Strasburg    Terrace,Table #3  

Alfred Smith, NC

2008 Champion

2nd: Jeff Cornett, FL

3rd: Craig Moffitt, NJ

4th: Rob Kilroy, PA

5th: Aaron Fuegi, MA

6th: Matt Calkins, VA
Event History
1999    John Kilbride     77
2000    Chetan Radia     49
2001    Aaron Fuegi     66
2002    Jeff Cornett     66
2003    Lance Ribeiro     47
2004    Aran Warszawski     44
2005    Matt Calkins     53
2006    Jeff Cornett     38
2007     Aaron Fuegi     41
2008     Alfred Smith     43

Craig Moffitt, NJ

2009 GM

Links

  Laurels GM Site

Acquiring Civilization ...

Euphat & Tigris rejoined the Century in 2009 via the back door Legacy rules. Long penalized by a short playing time, E&T still drew consistently well and after completing its ten-year apprenticeship has been returned to the grand stage where the shields grow.

The rules for this event will be slightly different from the standard Hans im Glueck (Tigris & Euphrates) and Mayfair versions of the game. In the first round only, the first and second players will make one action instead of the usual two. In all subsequent rounds all players take two actions like normal. All other rules are the same as printed.

The schedule will allow players to learn and participate in an entire event in just one evening. On Saturday, the second heat will be preceded by a demonstration, and immediately followed by the Single Elimination rounds. In addition, a heat earlier in the week will allow players an additional chance to advance.

Players will probably need to win only one game to advance. If there are 32 or more players, 16 will advance.

Priority in advancing to the second round will be as follows:

1. Players who win their first game.
2. Players who win their second game.
3. Players who finish second in two games.
4. Players who finish second in one game.

Within groups 1, 2, 3 and 4 above, ties will be broken in the following order:

1. Total result in two games played
2. Players who brought a game
3. Best margin of victory in any game (or smallest margin of defeat), measured by the number of additional treasures the 2nd place player would need to equal the winning score."

** Composite score for each player calculated by ((lowest*50 + 2nd-lowest)*50 + 3rd-lowest)*50 + highest

If there are less than 16 players who have won or finished second in at least one game, the semis will consist of less than 16 players with players being randomly assigned to tables.

 GM      Craig Moffitt [5th Year]  NA
    tigriscraig@gmail.com   NA

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