vegas showdown [Updated May 2008]

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   Host A    Limerock  

 Paradise Terrace, Table #2

Debut Event

Links

  

John Weber, MD

2008 GM

1 Top Six GM Nomination

Real Casino Gambling ...

VegasShowdown was named Games Magazine's Game of the Year for 2007 and has been proclaimed by many as the best "Gamer's Game" produced by the new Avalon Hill. Designed by a long-time Magic player, Henry Stern, Vegas Showdown players are challenged to bid for and place basic and specialty rooms, all in an effort to build the best Hotel/Casino on the Vegas strip.

Number of players per game: 4 (first choice); 5 (second choice); 3 (only if necessary).

ADVANCEMENT TIE-BREAKERS: In Multiple Entry, Single Elimination events for multi-player games, players possibly qualify for Single Elimination play in the second round by winning any of up to four preliminary Heats. Occasionally, players may advance wihout winning a heat. Players can enter one or more Heats without limit. All events for most multi-player games consist of three rounds; an opening Round consisting of two to four Preliminary Heats, a semi-final and a Final. The sem-ifinal round will advance a predesignated optimum number of players to fill the second round; i.e., in this case, 16 players for a four-player game, but in all cases will advance no more than half of all players which participated in the Preliminaries. If insufficient players advance to warrant a semi-final round, the scheduled semi-final will instead become the Final.

The number of players advancing from the heats to the elimination rounds will depend on the number of winners from the first two heats who are present for the scheduled semi-final round. If there are 21 or more winners, the semi-finals will consist of five five-player games. If there are 17-20 winners, the semi-finals will consistent of five four-player games. If there are 13-15 winners, the semi-finals will consist of four four-player games. If there are 10-12 winners, the semi-finals will consist of four three-player games. If there are 6-9 winners, the semif-inals will consist of three three-player games. If there are five or fewer winners, the semi-final will become a four or five-player Final. In the unlikely event that there are more winners than seats (maximum 25), the tiebreakers listed below (favoring two-game winners and those who won in first heat played) shall apply. In all cases, any remaining seats needed to fill a full table will be filled by alternates subject to the following advancement criteria:

Special Advancement Rules: Tiebreaker for advancement to the semi-finals, after number of wins and win in first heat played, will be (1) most second places finishes, (2) smallest margin of defeat in best game, (3) head-to-head results among tied players and (4) random draw or coin flip. Alternates will be used to fill out tables of four or five, depending on number of one-game winners in the heats. Semi-final game winners will advance to a four- or five-player Final. Closest second place finishers in the semi-finals will be awarded fifth and sixth place laurels.

Time Limit: Games not completed within the time limit will be adjudicated.

Rules clarifications:

1. There is a confirmed (with the game designer) misprint on one of the Sports Book tiles. There should be two "A" tiles and one "B" tile. Before game play, take one of the "B" Sports Book tiles and shuffle it into the "A" pile. If the properly marked "A" Sports Book gets revealed first, replace it with the "B" Sports Book in the "A" pile and then re-shuffle the remaining A tiles.

2. If the Event card "Lower Prices" is pulled when a Prestige tile is at the minimum bid of 3, that tile is to be discarded and a new one drawn immediately, using a new Event card to determined which stack to pull from.

Tiebreakers: If two players are tied on points and money in an individual game in the preliminary heats, both will receive credit for the tied position, and any players behind them will not move up (i.e. two players tie for first, next player is third, not second). Ties in semi-final/Final round games will be broken by (1) prior head-to-head results among tied players; (2) better record in the prior round (s); and, if necessary, (3) coin flip.

 GM      John Weber  [1st Year]   NA  
    jcw222@comcast.net   NA

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