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Race For The Galaxy (RFG) Links Email GM   Last updated May 25, 2018
Class B: Beginning Players Welcome You may play if you have read the rules, played previously, or participated in a scheduled demo. Be on time for the scheduled demonstration. The GM will remain for only 15 minutes if no one is present.
Schedule  GM: Eric Guttag (1st Year)
Round Day Start Time Duration Location
Demo 1 Fr 13 1 Exhibit Annex Table 3
Heat 1/4 Fr 15 1 First Tracks Poolside
Heat 2/4 Fr 16 1 First Tracks Poolside
Heat 3/4 Fr 17 1 First Tracks Poolside
Heat 4/4 Fr 18 1 First Tracks Poolside
Semifinal Fr 19 2 First Tracks Poolside
Final Fr 21 2 First Tracks Poolside
2018 Tournament Format HMWG

Race for the Galaxy is the classic sci-fi themed phase/action selection game using cards to build a galactic civilization representing worlds, as well as technical and social developments. In each round, players secretly and simultaneously choose one of seven possible action cards representing one of those five phases, and then reveals those selected action cards. For those selected phases, every player performs that phase’s action, with the player(s) selecting that phase also getting a bonus. Explore to draw more cards. Develop cards with diamond-shaped icons to gain special powers and bonuses. Settle black circle-shaped worlds by discarding cards, or conqueror red circle-shaped worlds with by using red military points. Consume Produced goods for Victory Point chips, or to gain more cards through trade. Produce goods on settled worlds having one of four colors (blue, brown, green or yellow) for later Consume actions. The player who creates the greates t galatic empire in terms of combined point totals from placed world and development cards, along with Victory Point chips wins. Beginners, including those who would like to demystify Race's card iconography, as well as experienced players are welcome! Will also include The Gathering Storm expansion for those who are interested.

There will be a Demo for those wanting to learn the game. In Round 1, there will be 4 Heats using only the base game with 4 players in each game if possible. The top 8 or 16 players (based upon most wins, at least 1 win, most second place finishes, and at least 1 second place finish, that order) depending upon number of total participants) will advance to Round 2 (semi-final) with the 4 winners (if 16 advance to the semifinals) or the two winners and two 2nd place finishers (if 8 advance to the semifinals) advancing to Round 3 (final) In Rounds 2 and 3, we will also use The Gathering Storm (TGS) expansion in addition to base game.

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