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Naval War (NVW)

You may play if you have read the rules, played previously, or participated in a scheduled demonstration. The GM will be available for one hour in Exhibit Annex to teach the game. Be on time. The GM will remain for only 15 minutes if no one is present.

Demo: Tuesday @ 17 – Exhibit Annex Table 7

Heat 1: Tuesday @ 18 - Rathskeller
Heat 2: Wednesday @ 10 - Rathskeller
Heat 3: Friday @ 18 - Rathskeller
Semifinal/Final: Saturday @ 17 – Rathskeller


Jim Kramer : GM (5th Year)

Email GM







BGG Link AREALaurels



Naval War will be contested in three heats with each game winner qualifying to advance to the semifinals. If eight or less winners appear for the semifinals, the semifinal will become the final with all qualifiers playing in that game. If nine of more winners appear for the semifinals, the top six players based on rank (not score) in their semifinal game will advance to the final. Ties will be broken by a 2d6 dice roll. Standard game with no optional rules.

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