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For the people (FTP)

You may play if you have read the rules, played previously, or participated in a scheduled demonstration. The GM will be available for one hour in Exhibit Annex to teach the game. Be on time. The GM will remain for only 15 minutes if no one is present.

Demonstration: Thursday 9 @ Exhibit Annex Table 3

Round 1/5: Thursday @ 10 - Ski Lodge Foggy Goggle Center


James Pei : GM (1st Year)

Caesar 2015
Caesar 2014
Caesar 2004

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Brother vs Brother, Friend vs Friend: A Civil but Merciless Tournament

FTP is a game about the American Civil War, a classic brother versus brother, friend against friend struggle. But at WBC, we all come together as a Band of Brothers, with the highest level of FTP competition amid good cheer and trash talking over the fallen cardboard. So who can knock the king from his perch now? FTP has been the nearly exclusive domain of one player.

FTP now offers a teaching demo to make this a Class B event as the champ offers tips.

For the People is a 2-player Grand Strategic level game of the American Civil War between the United States of America (USA) and the Confederate States of America (CSA). Players represent the major decision makers for each side, not any particular general (historically, Lincoln and Davis). Forces are represented by generic brigade (CSA) or division (USA) sized formations, which can be grouped into army level organizations. Most of the historically important generals are represented by named leader counters (who appear at the point in which they assumed major command historically). Each turn each player draws a specific number of cards. These cards are used to drive the activities in the game. They can be played to activate a force, trigger a historic event, and most other game functions. The map uses a point to point system that covers the areas where all major operations could or did occur. Each turn represents about four months of time.

The format is Single Elimination of 5-hour rounds of the Campaign scenario. 2006 FTP Reprint rules available @ www.e-markherman.com, 2006 Reprint deck (all cards), all optional rules. Players will choose sides randomly, no bidding

Medalists (plaque winners) receive GMT merchandise certificates.

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